From the course: Blender: Character Rigging with BlenRig

Unlock this course with a free trial

Join today to access over 22,600 courses taught by industry experts.

Adjusting the legs and feet

Adjusting the legs and feet

- [Instructor] For the legs and the feet, let's begin by turning X-Ray back on over here, and I'll go to the front view and orthographic view, and let's just choose this edge loop here with Alt + Click, and I'll just scale it out. I'll turn off proportional editing for now with the O key, and hit S and scale this out, something like that. And just get it close for now. And let's move on down here, and this particular edge isn't an edge loop per se, there's a lot of geometry going on here in the knees, just like the other joints, to help them deform properly. What let's do then, is let's hit the Z key, and I'll Control + Click and drag this area here to lasso that selection, and then I'll press S and X and kind of scale these out just a bit. Something like that. Now I'll hit the Z key again to go back to the normal view and Alt + Click this edge and scale it out in the X, maybe rotate it a bit and bring it down around where that calf is bulging out, something like that. And we'll just…

Contents