From the course: Blender 2.8 Character Creation

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Adjusting the materials

Adjusting the materials

From the course: Blender 2.8 Character Creation

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Adjusting the materials

- When we adjust our materials we're going to be basically adjusting a couple of values over here in the Principled BSDF shader. We're going to be adjusting maybe the color again, the metallic value, the specular, and the roughness. There are other things here that we can do but those are the main things we're going to be adjusting. And because material and lighting really go hand in hand to give us visual cues about a particular object, we're also going to want to think about what kind of HDR image we have here in the background. If we come up here to shading, here in the Look Dev display, we can see that we have an HDR image here. This is a spherical image of a forest scene, I think, and if we click here, you can see others available to us. This is the one that's here by default and it's just called forest. We also have other ones here, we could choose city or courtyard and you can see how each one of these changes the…

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