From the course: Blender 2.8 Character Creation

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Adjusting the neck and chest weights

Adjusting the neck and chest weights

From the course: Blender 2.8 Character Creation

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Adjusting the neck and chest weights

- [Narrator] So to do that, let's go ahead and select the character. I'm going to go back to the solid view and then I will go back to weight paint mode and let's select... Oh, I didn't turn on the deform bones, let's go do that. I need to come out of weight paint mode to do that. Let's select the rig and come over here, was it this layer here? Yeah. So, let's get our deform bones back in place so we can see what's doing the influencing. Then, let's select the character again and go back to weight paint mode and here we go. So, now we can see that we don't have much happening from this bone on that ring, and we don't have much happening from this bone either. In fact, I think this ring should be completely controlled, exclusively influenced from this bone right here. I don't think it should have any influence from anywhere else. Only when this bone moves should this ring move. I think the problem, though, is…

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