From the course: Create an Animated Character in Blender 2.9

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Adjusting the weights of the face

Adjusting the weights of the face

From the course: Create an Animated Character in Blender 2.9

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Adjusting the weights of the face

- [Instructor] Now, let's move up to the head and see how this is doing if we select the head control up here. And I'm going to hit the R key two times so I can kind of tumble, rotate it like this on all axis. And look at the right arm here. That right upper arm is moving around as I move the head. So it's, got some influence from a place that we don't want it to have. So, let's come down here and see what we can find. Let's tab into edit mode and just select one of these points. We'll hit the N key and jaw right here. We've got arm. We've got palm, which probably isn't a great thing. It's pretty small though. And it doesn't seem to be a problem quite yet but I think the bigger problem is here with the jaw. Yeah. Let's, yeah, we've got jaw here. So, let's take a look at that. If we tab into edit mode and I'm just going to press the L key, hover over the head and press the L key to select the head, and then I'm…

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