From the course: Sculpting a Game Asset in Blender
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The Anchor tool - Blender Tutorial
From the course: Sculpting a Game Asset in Blender
The Anchor tool
- Well now let's work on putting a design on the hammer head. To do that, we're going to need to use the anchor/stroke method as well as adding a texture to our Sculpt Brush. So let's take a look at how to do that. First of all, let's choose the object that we're going to be working on. I'm going to come over here to the Outliner and just choose the hammer head. Now let's switch from object mode to sculpt mode right down here. And what we want to do is we want to choose a stroke method and add a texture to our brush. So we should choose our brush now here. So I'm going to change my brush from the Smooth to the Sculpt/Draw because the changes we're going to make apply to the brush itself. So first of all, I'm going to come down here to the stroke panel and change the stroke method from Space to Anchored, and that will allow us to anchor a particular design at a particular point on the object. The next thing we want to do is add a texture. So let's open up the texture panel, and here's…
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