From the course: Create an Animated Character in Blender 2.9

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Arranging the joints of the eyelids

Arranging the joints of the eyelids

From the course: Create an Animated Character in Blender 2.9

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Arranging the joints of the eyelids

- [Instructor] Now, we're ready to bring those eye-bones out. Let's select the rig and go back to Edit Mode. And I will just come in here and ensure that everything is deselected first and then I will hit the L key for these two joint chains. And let's bring these out. I will just pull them out in the Y here, maybe even bring them down a bit. Now let's press Alt + Z and see if we have them out. Yeah, so here they are. This is what we need to place around the eyes. And let's bring in a reference image just to make sure we're putting things in the right place. So, let's bring in this one. Yup, and let's there you have that, that's good. And then let's see if the other one is any help for us here. Yeah, I think that's helpful here. So, first of all, let's grab this and let's hit the L key and let's move it up and it looks like it's right in the indentation of the eyelid there. So let's begin placing these, I will take…

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