From the course: Blender 2.8 Character Creation
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Assigning materials for the suit
From the course: Blender 2.8 Character Creation
Assigning materials for the suit
- [Educator] Before we begin adding the materials, we can go ahead now and combine the spacesuit cloth with the accessories. You can see that we've got no modifier here and for the accessories, no modifier here. So now we can combine them. To do that, let me go back to the layout tab here and what I'll do, is I'll select the accessories, Shift + Select the suit and I'll just press Ctrl + J and now they're all combined into one. I can change the name of the spacesuit over here, which is spacesuit and, of course, we're going to need to go back and play with that Normals setting over here. So let me just turn on Auto Smooth and there we go. We could even maybe drag some of this up just a little bit. I see some artifacts, kind of, under the arms there and we could, kind of, drag this up a bit and see what we get. That's not bad there, there we go. So now we have the spacesuit as all one object and once again, we're only down to…
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Contents
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Assigning materials for the suit10m 47s
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Assigning materials to the head11m 6s
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Adjusting the materials14m 23s
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Adding textures to the suit and eyes10m 27s
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Texturing the Snoopy cap12m 50s
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Beginning to texture the face9m 23s
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Finishing the face textures9m 8s
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Texture painting details on the suit13m 29s
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