From the course: Blender 2.8 UV Mapping
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Beginning the UV map of the dumpster
From the course: Blender 2.8 UV Mapping
Beginning the UV map of the dumpster
- [Instructor] Let's take a look at the dumpster and see what we need to do to UV map this. Now, I recommend that as you do your 3D models, as you finish a model, you go ahead and do the UV mapping at that time. You know how you modeled it and if you leave it for a later date, you may kind of forget what you've done. And since I've modeled this, I have a sense of how it's made, how it's built. So let's take a look at that. I'm going to select it and hit the Tab key to go into edit mode. And let me just move this over. Here we go. So if I press the three key to go to face mode, I'm going to hover over this piece on the front and just press the L key and the L key will select linked components. I'm going to come over here to the move tool. And if I click and drag it you can see that this piece is its own object or I should say its own part of the larger object. And in addition I'm going to press ALT + A to deselect.…
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Contents
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Beginning the UV map of the dumpster9m 20s
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Continuing the UV map of the dumpster7m 55s
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UV mapping the wheel5m 59s
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Organizing the UV map10m 47s
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Finishing the dumpster UV map7m 57s
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Beginning the dumpster texture in Krita11m 56s
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Finishing the dumpster texture map9m 20s
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Applying the texture map to different materials10m 5s
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