From the course: Blender 2.8 Character Creation

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Beginning the foot

Beginning the foot

From the course: Blender 2.8 Character Creation

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Beginning the foot

- [Instructor] For the feet we're going to do a couple of things. We're going to duplicate, say, the thumb and move it down for the big toe, and then we'll duplicate that for the rest of the toes. And also, we're going to extrude down from the ankle into the heel and then forward toward the toes here as well. So it's very similar to the process of the hands, but there are some differences. So let's go ahead and begin with extruding down from the ankle. I'll go to the side view here and maybe go to wireframe. And let's take a look at this. I don't need that 3D cursor there. And I think I'll just come up to Overlays and uncheck 3D cursor. And that'll just make it go away so I don't have to deal with it for now. All right, so let's grab this edge here. And what let's do is extrude this down, and we're going to then turn it to create the heel and the middle of the foot. It looks like our image here is a little bit…

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