From the course: Creating a Finished Character Animation in Blender 2.9

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Block out the character's key poses

Block out the character's key poses - Blender Tutorial

From the course: Creating a Finished Character Animation in Blender 2.9

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Block out the character's key poses

- [Instructor] Okay. Now that we have all the pieces set up, let's begin actually animating our character based on the drawings that we had done earlier. Now, I realize we didn't set up the office chair to move, but that's really easy. You can just go ahead and click on "Office", "Objects", "Relations", "Override". And if I open this up here, you'll see the "Chair Rig" and I can left click and drag that right under "Office" and move that up there. So now I can go to "Pose Mode" and move around the chair. We're going to need to do that because we're going to move Arthur way closer. Anyways, let's go back to "Object Mode", click on Arthur himself, and let's go to "Pose Mode" and let's move him really close. (mouse clicking) There we go. Now we're going to need to really emphasize. And that's the thing about animation. It's really... Okay, maybe that's a little too much. But it's really about emphasizing.…

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