From the course: Blender and Substance Painter: Architectural Visualization

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Chair, lights, and drop ceiling

Chair, lights, and drop ceiling

From the course: Blender and Substance Painter: Architectural Visualization

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Chair, lights, and drop ceiling

- [Instructor] All right. With our chair selected, let's go ahead and press Shift+H to hide everything. Let's go over to our UV editing tab. There it is there, let's select everything and hit the period key, and let's make sure that our scale is applied. Let's press Ctrl+A and apply the scale. Now I'll go ahead and just see how it looks with the Smart UV Project, let's take a look. All right, that looks okay. Let's come over here to the material and add this test pattern. Yeah, we're seeing some problems here. Look, there's some warping here on this piece. There's some seams here that I don't think I want a seam right there. So to me, the main problem looked like the seat and this back right here, everything else doesn't look too bad. We might want to redo the UVs for this back here, but everything else looks okay. Well, let's give this a trial. Let's see. Let's, first of all, let's take this, and recall that…

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