From the course: Create an Animated Character in Blender 2.9

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Completing the MetaRig

Completing the MetaRig

From the course: Create an Animated Character in Blender 2.9

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Completing the MetaRig

- [Narrator] All right, let's see if we can put the finishing touches on this. Let's work on the teeth and the gums, and you can see tight here this is, if we select it, that's the teeth top and the teeth bottom. So I think all we really need to do is just move them back kind of center them on the gums like this because ultimately what we're going to do is just bind the teeth and the gums to the bones on their own apart from the rest of the rig. Now for the tongue, we can see the tongue bones here, I'll hit the L key. We just need to move these around a bit to match the actual shape of the tongue, so, if we take this, let's move this more towards the tip of the tongue and this one... And this one more up here, and we'll take this and move it to the base of the tongue, just so we get a little bit more of an even spread here. There we go. Now, we could also, if we wanted to, just move this bottom bone down a bit maybe…

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