From the course: Blender: Interior Environments for Games

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Configuring layer blending

Configuring layer blending - Unity Tutorial

From the course: Blender: Interior Environments for Games

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Configuring layer blending

- [Voiceover] In this movie I want to continue on with the texture painting process. If you have a look in the 3D viewport so far, you can see the environment we have begun to texture paint here. We have the walls and the ceiling, which are a base concrete texture, and we have the floor which is a kind of darker concrete texture that has been applied here, and things are looking pretty good. But what I want to do now is to add some dirt and grime to the environment, for example, where the floor meets the wall here, we might expect a certain kind of darkening and weathering, that as through the years, things have been hitting against the wall, this has kind of grown a bit darker and damper and more saturated, so what I want to do now is to kind of paint in that detail. Now, one way we could do this is by using our texture painting tools that we've seen so far. For example, I could scroll up here to use the standard texture drawing brush, I might come down a bit further and choose maybe…

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