From the course: Blender and Substance Painter: Architectural Visualization

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Continuing the second chair

Continuing the second chair

From the course: Blender and Substance Painter: Architectural Visualization

Start my 1-month free trial

Continuing the second chair

- To add thickness to this, we once again use that solidify modifier, I'll go to add modifier and solidify right here. I'll turn on even thickness and let's click and drag in the thickness field and pull that out just a bit, and that looks pretty good right there. And from here, what let's do is go ahead and apply it, because I think what I want to do is then delete half and mirror it over to the other side so that when we begin to extrude these things here and add edge loops for this rim up top, that whatever we do on one side will be mirrored over to the other side. So let's go ahead and apply this here. And now that that's done, if we tab into edit mode, we can see the polygons there. Now it looks like this particular piece right here was a little bit too thick. So let's go ahead and grab that and maybe move it up, move it out a bit kind of get that piece a little bit more the way we want it. Sometimes…

Contents