From the course: Create an Animated Character in Blender 2.9

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Continuing the shoes

Continuing the shoes

From the course: Create an Animated Character in Blender 2.9

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Continuing the shoes

- [Instructor] At this point, I think we need to begin pulling this corner up toward the front of the shoe, kind of this way. You can see here. I don't think I want to do this curve here, but I like this straight angle here. So what left to do is go to the side view and let's go to vertex mode and I'll also press Alt + Z so we can see through here, and then I'll just click and drag these points here to select them and then let's just bring them forward like this. See how we're beginning to angle this forward here. So now let's select this edge once again, and let's extrude that up one more time. Let's hit E and Z and pull that straight up and maybe I'll bring this forward just a little bit like this. And then let's go to that x-ray view with Alt + Z and click and drag these, and let's move these forward as well like this. So we have this now, the next step is to continue extruding and angle it back toward the ankle.…

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