From the course: Modeling a Motorcycle in Blender

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Converting a path to polygons

Converting a path to polygons - Blender Tutorial

From the course: Modeling a Motorcycle in Blender

Converting a path to polygons

- [Voiceover] With our paths drawn out we now need to add geometry to these. In other words we need to create the tubing that makes up the frame. So blenders path tool has the settings and the tools built right in. Right over here once you select a path we get a path panel right here in the properties window. And if I scroll down in here we have a bevole depth and if I click and drag on that you can see that we begin to get some geometry based on that path. The problem is that it's only half. It's only half of a tube here. So what we need to do is come back up here and under the fill area click on this menu and change that to full. Now we have a full pipe here. From here we can come down and increase the resolution so if I click on this you can see it increases from four sides to six and one more time it increases to eight. And I think eight sides is what we want for this. In addition if we hit the z key and take a look at this you can see that it's very dense. And I don't think we…

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