From the course: Create an Animated Character in Blender 2.9

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Creating a FaceCam and eye blinks

Creating a FaceCam and eye blinks

From the course: Create an Animated Character in Blender 2.9

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Creating a FaceCam and eye blinks

- [Tutor] Let's now start working on animating the face. To do that I'm going to set up a face camera, so that no matter where the character moves we can always have a view of his face in here. So first of all I'm going to change this back to a 3D viewport here. And I'm also going to create a new camera. To do that I need to go out of pose mode back to object mode. And I'll also select this scene collection up here. So it'll pop in right in here when we create it. So I'll press Shift + A and camera and there it is. I can pull up. See it there. Let's go ahead and change the name of this. I'm going to call it Face cam. And there we go. Now notice when I moved that camera it created a key frame here. While I'm working with this camera I'm going to go and turn off auto key. I'll turn it back on once we're done here but let me go ahead and take these key frames and delete them. And I'll also change my timeline range to 1…

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