From the course: Blender 2.8 UV Mapping
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Creating the color map for the building
From the course: Blender 2.8 UV Mapping
Creating the color map for the building
- [Instructor] Back in Krita, let's go ahead and turn the UVs on, and we need to just add brick to this side, as well. Let me select all of these layers and press Control + E to merge all those together, and then I'll just press Control + J and now, let's just grab that and move it up here and put it over that there. All right, let's clean up the outsides here. I'll turn off the brick layer and let's go to our contiguous selection tool, click outside the UVs here, and then let's turn this one back on the brick, select it and hit delete and that'll clean that up, and then let's press Control + Shift + A to deselect and let's grab the, the rectangular selection tool here and drag that and hit delete. So I believe that's all of the brick that we need to deal with. I'll just go ahead and call this layer brick, and I'll lock the layer here so we don't accidentally change it. Now the trim here, I put all the trim down…
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Contents
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Beginning to UV map building 017m 32s
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Continuing to UV map building 019m 11s
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Finishing the UV map building 0111m 54s
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Using the stitch tool8m 3s
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Testing the texture size in Krita5m 54s
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Creating the color map for the building9m 50s
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Finishing the building textures9m 40s
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Creating materials and applying textures7m 25s
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