From the course: Blender: Interior Environments for Games

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Creating a prop material

Creating a prop material - Unity Tutorial

From the course: Blender: Interior Environments for Games

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Creating a prop material

- [Voiceover] We're nearly ready to move on with our project but before doing so, there's one thing I want to do and that is to tweak the material for the pipe prop here. You can see from the scene view port here, that this texture is quite grating. It kind of stands out here. And I want to adjust the material to better accommodate this environment. And, I'm going to do that by adjusting the material applied to the pipe prop. By moving down here inside the project panel, I'm going to select the matte prop texture here. So, here we have the matte pipe texture. I'm going to select that because this is the material that is currently assigned to this pipe prop. If I look at this material inside the object inspector, you can see that for the shader type it says, unlit, transparent, or unlit texture. So, unlit transparent right now, could be unlit texture as well. We're gonna get the same effect either way. But, I'm not happy with those settings. In fact, what I want to do is to change this…

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