From the course: Blender: Interior Environments for Games

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Creating a skybox

Creating a skybox - Unity Tutorial

From the course: Blender: Interior Environments for Games

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Creating a skybox

- So now I want to focus on the sky for the environment by looking outside of these windows, you can see that we have a bright blue sky, and that is not really consistent with the interior environment here, that is kind of saturated by an orange-y yellow, twilight-y kind of sunset scene here, so I don't really want that bright blue oasis kind of sky, I want to create a new one. And to do that, we're going to need to create a new procedural sky box. So down here, inside the project panel, I'm going to go back to the assets folder, and I'm going to create a completely new folder that is going to contain all of my custom materials. So I'm going to right click and choose Create, and then choose Folder, and I'm just going to call this materials like so, and double click on that folder. I'm going to create a new material that is going to be the sky box that we're going to use. So I'm going to right click inside the project panel, again choose Create, and from this list I'm going to select…

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