From the course: Create an Animated Character in Blender 2.9

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Creating a test render

Creating a test render

From the course: Create an Animated Character in Blender 2.9

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Creating a test render

- [Instructor] So before I do any major tweaks to this, I think I need to render it out in a higher quality, to be able to see it a little bit better. Now, I don't have to render it in final quality per se but I think it would help if it was a little bit smoother, had the textures on it. And we were sure we were seeing it playback exactly in sync with the audio. So let's work on that. The first thing I want to do is adjust the lighting. And if you recall, here are the lights here in the outliner. I'm going to bring them back. If you recall, the lights were set up when he was facing along the Y axis, but as he comes in he turns and he's facing along the X axis. So we need to really turn the lights 90 degrees. So they're in the proper place. Let's take these lights here. I'm just going to select all of these and let's turn them. I'm going to go back to global orientation. And I'm also going to switch from median point to 3D…

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