From the course: Blender: Hard Surface Modeling

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Creating the window grid

Creating the window grid

- [Narrator] Well now let's work on the grid that's on either side of the cab here. Now in this view right over here, it looks like the grid is pretty much parallel to the ground, perpendicular to the ground, et cetera, but if we look at our side view over here, I'll go ahead and go to a new layer, layer three, you can see that this grid is kind of angled, going down as it goes toward the front of the cab, and I kind of like this. I kind of like that angled feature here, so what I'm going to do is try and create a grid that looks something like this. This is good too, and if you want to create one like that, that's fine, but I thought this might be just a little bit extra. (laughs) A little bit extra challenge, so let's get working on this. I'm going to go back to layers two and one, and as you can see, I've gone ahead and mirrored the steering control over to the other side. I'll go ahead and select everything and move it to layer one, and now we can go to layer two to work on the…

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