From the course: Blender 2.91 Essential Training

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Deep dive: Cycles tips

Deep dive: Cycles tips - Blender Tutorial

From the course: Blender 2.91 Essential Training

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Deep dive: Cycles tips

- [Instructor] In this video, I want to cover how we can mitigate some of that noise that's inside of cycles and have it rendered a little bit faster. Now, if you're following along from the previous video, I've done a few things. Under EV, I through any irradiance volume or reflection cube maps into an EV collection and then under my cycle scene, if it did show up, I just went ahead and disable it. Thankfully my case, it didn't show up but if it does for you, that's okay. You can just always hit the little check box to turn it off. Next, I didn't have any bake cashes with me so I went ahead and baked the first 40 frames. There is that little rock that flies away, but don't worry we'll deal with that in the next video. Okay, with everything set up here, now I'm going to go ahead and click on cycles and get a rendered preview. Now there are a lot of options under rendering over here and the first is the vice GPU compute.…

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