From the course: Blender: Interior Environments for Games

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Detailing the window

Detailing the window - Unity Tutorial

From the course: Blender: Interior Environments for Games

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Detailing the window

- [Voiceover] In this movie, I'm going to refine the window even further by adding the four main panels. So I'm going to select the window object here. This has already been separated from the main wall mesh and remember we can simply separate an object just by going into edit mode, selecting the faces that we want to separate, choosing mesh, vertices, separate, and then selection. And that will separate all the selected faces disconnecting them from the active mesh, and inserting them into a completely new mesh. So I have this new mesh here which represents the window area, and I need to kind of model this to match up with something like the reference. That is four main window panes. So we need to create ultimately the window frame. Now to do that, I'm going to come in here and start to insert some edge loops. So I'm going to be using the loop cut and slide tool again. So this time, I'm going to use the loop cut and slide tool. Now I can access this from the main tools menu here or…

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