Explore the foundational concept of 3D mesh editing with the Blender Edit Mode.
- [Instructor] Another way to create objects … is by adding them and then manipulating them … using the Edit mode. … Let me show you. … When you go ahead and start modeling objects, … I highly recommend you use reference. … Since we've created a fish, … I think it would be apt to add in a fishbowl … for our little guy to swim in. … So let's go ahead and add some reference … and then create a fishbowl for our little fish. … Go ahead and delete this cube for now, … and then go to Add, Image, Reference. … From here, I want you to navigate down … to your Exercise Files, … go to Shared, Fish Bowl, and add the Fish-Bowl.jpeg, … and just go ahead and click on Load Reference. … Right away, you'll be greeted by this neat little image … of a fish inside of a bowl. … You can rotate your view around … and see that it sticks right at that angle. … Let's go ahead and hit N … and then Alt + R, that will zero out all of our rotations, … then under Rotation X, type in 90, … that way our little guy is pointing out to the side here. …
Skill Level Beginner
1. Learn Blender in Under an Hour
2. Modeling and Sculpting
3. Textures and Shading
4. Create Animations
5. Particles, Forces, and Fire
6. Putting It All Together
7. Advanced Techniques
Next steps1m 59s
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