From the course: Create an Animated Character in Blender 2.9

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Extruding the forehead and top of head

Extruding the forehead and top of head

From the course: Create an Animated Character in Blender 2.9

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Extruding the forehead and top of head

- [Instructor] All right, I think now it's probably a good time to go ahead and add that subdivision surface modifier. Let's select the face and I'm going to come over here to the modifiers panel and let's add a subdivision surface modifier and then you can see how that smooths that out quite a bit. Currently the viewport levels is at one. We can bring that up a little bit more to two if we wanted but for now, just to keep things moving in the viewport I'm going to keep it down at one. All right. So now we can begin to see some of the curves that are hopefully going to be happening here. We can also see up here that the forehead really is kind of warped. It looks like the points above the eyes are going to need to come forward quite a bit. And when I tap into edit mode, we get kind of a dual view both of the polygons and of the smooth version. We can come over here and turn this on right here, the edit cage. So the…

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