From the course: Create an Animated Character in Blender 2.9

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Extruding the neck

Extruding the neck

From the course: Create an Animated Character in Blender 2.9

Start my 1-month free trial

Extruding the neck

- [Instructor] All right, now we come to a part that's a little bit complicated. There's actually a couple of complicated or not complicated, just kind of tricky parts to creating a cartoon character like this. And one of them is the neck, and the other one is the transition from the hips into the legs. So for this one, we're going to do a couple of things first and then we're going to work on creating that extrusion for the neck. I think, first of all, what I want to do is just select some of these edges here, and I want to extrude them back. So I'm going to hit E and pull back here, maybe to about right here so that this edge is lining up here. I'll also take the opportunity to just Alt-Click a couple of these edges and hit G and begin moving these around. I've got the proportional Editing tool on so I'll leave that on for now, but I just wanted to move a couple of these around to get it a little bit more inline…

Contents