From the course: Blender and Substance Painter: Architectural Visualization

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Finishing the end table and beginning the chair

Finishing the end table and beginning the chair

From the course: Blender and Substance Painter: Architectural Visualization

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Finishing the end table and beginning the chair

- [Illustrator] All right back here in blender. Let's go ahead and bring in those textures and see how it looks. What I'll do is go over to the shading tab right here, and our table is selected. I'll hit the period key. And what we're seeing back here is an HDR image. You can see it here on this sphere, and it's really just a spherical image. That's providing light and reflections so that we can see how our materials, how our textures are going to look in the scene. I'm not a big fan of the blurred background here. If we come up here and pull this down, we can play with the blur here and you can actually see the image that's being used to provide the lighting and the reflections. I'll click here and let's take that blur back to about halfway. You can increase the strength of the exposure. I'll take that back to one. You can turn the HDR image here, just like we were doing in substance painter. Put that back to zero…

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