From the course: Create an Animated Character in Blender 2.9

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Finishing the shoe

Finishing the shoe

From the course: Create an Animated Character in Blender 2.9

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Finishing the shoe

- [Instructor] All right, so now that we have the basic shape here, let's go ahead and add a subdivision surface modifier. I'll go to add modifier, subdivision surface. I'm also going to turn on the edit cage here so it conforms to the smooth mesh. And then I'm going to tab into object mode and go to object and shade smooth. Okay. So here's what we have so far. It's looking a little bit too curved here on the sole of the shoe. So what we can do is add a few edge loops. We can press Control R and I'll scroll the mouse wheel once add two edge loops. Now I'm going to press S and Z and scale this up just a bit to kind of tighten those edges just a bit like that. There we go. Now, I think I'll go ahead and hide the character right here just so we don't have to worry about that right now. And then I will add a bit of thickness to this. So since this is all one object, I'm not going to use a modifier like the solidify…

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