From the course: Create an Animated Character in Blender 2.9
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Finishing the teeth
From the course: Create an Animated Character in Blender 2.9
Finishing the teeth
- [Instructor] You may have noticed that in mirroring these teeth I've got this little issue right here where they're clipping together or they're crossing that center line. Now I shouldn't say clipping because we don't have clipping on. And if I select them and I Tab into edit mode and I say select this face here, if I pull it apart, it will come apart and you can see right there. So I think what I want to do is pull that apart just enough so it separates at least for now because then what I can do is once we apply the mirror, I can then move them back toward the center, so they're a little closer. And to create the bottom teeth we're going to need to do that anyway. So let's begin that process. First of all I'm going to take this mirror modifier before I apply it because recall I've got the teeth mirrored over here but before I apply this, I want to move it to the top of the stack and see how that looks. It's…
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Contents
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Beginning the Loop mask10m 21s
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Completing the Loop mask7m 47s
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Pulling the face into 3D11m 27s
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Adjusting the face and adding the eyes14m 44s
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Extruding the forehead and top of head9m 47s
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Creating the back and side of the head9m 46s
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Extruding the neck12m 17s
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Creating the ears10m 12s
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Creating the inner mouth12m 43s
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Adjusting the lips and extruding the tongue8m 16s
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Beginning the gums10m 50s
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Modeling the top teeth12m 7s
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Finishing the teeth11m 6s
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Extruding the torso7m 45s
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Modeling the legs10m 45s
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Creating the arms8m 34s
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Creating a finger10m 10s
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Extruding the hand12m 33s
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Connecting the thumb6m 8s
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Extruding the foot8m 56s
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Finishing the feet10m 29s
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