From the course: Blender: Interior Environments for Games
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Layer painting the floor - Unity Tutorial
From the course: Blender: Interior Environments for Games
Layer painting the floor
- [Voiceover] In reaching this far we have created this environment here. And I have painted a concrete based texture throughout the environment. That is, the entire texture applied to this environment has been based on a standard concrete texture. But of course we don't want every single face in this mesh to look exactly the same. I want to apply different textures to different parts. What I have in mind is painting the floor here. And for the floor I want to apply this Concrete Brown texture, that you can see listed inside the Textures panel here. So all the other faces have currently this Concrete Plain texture applied. But I want to apply the Concrete Brown texture to the floor and only the floor. So one way we could do this is to kind of get a top view of the environment, maybe something like this. Then I can switch to Texture Paint Mode, so I'm going to select the object here, and then switch to Texture Paint Mode. I'm going to make sure that our brush is selected. So we're…
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Contents
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Unwrapping a UV set8m 36s
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Preparing for texture painting6m 28s
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Configuring a painter brush5m 13s
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Loading image textures6m 16s
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Painting a base texture5m 20s
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Saving textures2m 11s
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Layer painting the floor7m 2s
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Configuring layer blending7m 49s
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Painting a detail layer5m 33s
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Baking texture layers6m 28s
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Baking ambient occlusion8m 16s
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Configuring a cycles material3m 46s
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Configuring a cycles sky material4m 16s
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Building scene lighting7m 20s
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Refining the environment material3m 35s
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Baking a composite texture5m 38s
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