From the course: Create an Animated Character in Blender 2.9

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Making final adjustments

Making final adjustments

From the course: Create an Animated Character in Blender 2.9

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Making final adjustments

- [Instructor] So to work on these tweaks, let me take a look at this one more time. And I think one of the reasons why we're going a little slower than 24 frames per second here is because I've got subdivisions on here in the view port. Let me turn that back down to zero right here, and let's see if that helps any. Let's go back to the beginning and try that again. I'll hit play. And here we go. Yeah, it's running a little bit. - Hi, I'm Corey. Come on! Let's play. - [Instructor] Yeah, okay. So we can take a look at it here, too. - Hi, I'm Corey. Come on! Let's play. - [Instructor] So, as I said, I think I want to move just the first couple of words forward here. Let me select the rig, and I'll go back to pose mode. And if we select the mouth control objects here, I'll use our selection sets right here, and the jaw right here. Let's take a look. We go back to when he begins to speak. - Hi, I'm Corey.…

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