From the course: Blender and Substance Painter: Architectural Visualization

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Modeling the air vents

Modeling the air vents

From the course: Blender and Substance Painter: Architectural Visualization

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Modeling the air vents

- [Instructor] To create the air vents, I think the first thing I want to do is just isolate the drop ceilings here. And maybe I'll go ahead and grab the lights here that we created, 'cause we'll need to know where they are as to which of the tiles we put the vents in. So let's select those things. And then let's press Shift + H to hide everything except those selected objects. Alright, now, let's take a look at this, it looks like it's three tiles in and three tiles over for the back of the larger drop ceiling here. So let's Tab into edit mode. And let's go one, two, three, one, two, three. Let's maybe drop it here, let's say, No, that's a little bit too far in 'cause I'm going to want others out here. Even though this is three, and I'm going to put two in here like this. Alright, so now what let's do is use this face right here, to begin to create the air vent. And I feel like I've got a better reference image…

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