From the course: Blender and Substance Painter: Architectural Visualization

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Modeling the chair arms

Modeling the chair arms

From the course: Blender and Substance Painter: Architectural Visualization

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Modeling the chair arms

- [Instructor] Well, now let's work on the arms of the chair. I think these look kind of fun. What it is, I think, is just basically a path. This tube right here, going from one side to the other underneath the chair, we can do with just a path. And then these little arm pads here, I think those can be done in a similar way to the way we did the seat cushion. So let's give this a try. Let's first of all, work on that tube underneath the chair. Let's go to, I'm on the right orthographic view with Numpad Three to look at the front. Yours may be different, but this is the view that I need from the front here. And for this, let's just create a curve. So Shift + A, Curve and Path. Here we go. Now let's pull this up, and we can see that it's turned the wrong way. So what I'm going to do is just press R, Z, Nine, Zero and turn it 90 degrees. And then let's bring it up, put it right under here. And then what let's do is…

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