From the course: Blender: Hard Surface Modeling

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Modeling the door

Modeling the door

- [Instructor] Let's now take a look at this front door. There's a door on the front that opens up it's got hinges here. And, it's got glass, of course. And we'll put the glass in at the very end as we're doing the materials because if we put those in now it's going to be difficult to see inside, into the interior. But, what we can do is work on this trim around the door and maybe on, say, the hinges. Let's take a look at that. For the trim, what we can do is use the existing cab as a template for that trim. And, in doing so, it will fit into that opening a lot easier. So let's take a look at it. If I tab into Edit mode and perhaps, I'll turn off the visibility of the subdivision surface modifier right here. Now, if we come in here, we can take a look a this rim around that opening. And, what I'll do is I'll Alt click between two faces right here in the center. And then, I'll press Control plus to expand that selection so that it highlights all of the faces in that opening. Now, with…

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