From the course: Blender 2.8 Character Creation

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Modeling the eyes

Modeling the eyes

From the course: Blender 2.8 Character Creation

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Modeling the eyes

- Before we start on the eyes, let's do a little clean up over here on the out liner. Currently I've got my head model here, it's just called plane, because we began it with a polygon plane. And it's still under the reference images collection, so let's right click out here and create a new collection. And let's just call this character. And I'll call this body, so we know what that is, and I'll just drag this down to the character collection. And then, we can just call this reference up here. All right, so that's a little bit better organized. Let's go ahead and take this collection and hide it with the eye icon right here, so we turn off our images. All right, so now what we can do is begin creating the eye down here in the center of the grid with the cursor here. If your cursor isn't here you can always press Shift + S and choose cursor to center. Then let's press Shift + A, and go to add mesh and let's create a UV sphere,…

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