From the course: Modeling a Motorcycle in Blender

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Modeling the rear brackets

Modeling the rear brackets

- [Voiceover] There are these brackets that connect the top and the bottom of the frame right here. It's kind of an E shape. It begins here and it curves like this, comes up to here and moves back, and then curves up like that. You can kind of see that over here a little bit. You can see the bottom part of it here and how it curves and goes forward again. So I'd like to create this piece, and then we can attach this brace on the back fender to that as well. I think what we should do is maybe use a polygon plane the same way we did with the fenders, and then once we get it shaped and into place, then we can add thickness to it. So I'll come over here and create a polygon plane. I'll rotate it around the y-axis with R, Y, 9, 0. And I'll hit the Z key for wire frame, and let's move this up. And I'll just scale it down until we get maybe something right around in here, let's say. I'll tab into Edit Mode, and with these vertices here I'll just move them around until it kind of fits the…

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