From the course: Blender: Hard Surface Modeling

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Modeling the rear cross bar

Modeling the rear cross bar - Blender Tutorial

From the course: Blender: Hard Surface Modeling

Modeling the rear cross bar

- [Narrator] This rear cross bar is held up by these plates, right here, which are very similar to the ones we've already created. So let's go ahead and work on those before we place the cross bar. To do that, I'll go ahead and, once again, go to the side view, and let's take a look at it in wire frame. And here's that plate. It's almost just like these, as I've said, that we've already created, but, one thing we can do here, is instead of beginning with just a cube, we could begin with a cylinder. And, right up front, get that curve top. And then we could cut half the cylinder off and extrude on down. Let's try that. I'll go ahead and drop the cursor right here, and I'll press Shift + A, and let's create a Cylinder. No wit's pretty big, I'm going to go ahead, and, for the radius, maybe I can take it down to .1. And for the depth, I'll do the same thing, I'll just type in .1, and that will shrink it down to a size that's easier to deal with. Let's also change the cap fill from Ngon to…

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