From the course: Blender: Hard Surface Modeling

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Modeling the wheels

Modeling the wheels

- [Instructor] The next thing let's work on is the tire in the wheel. There is, of course, more to do to connect up the lift off arm and the bucket. But for now, let's go ahead and work on the big pieces. Get all of those in place and see what we actually need to work on in terms of all the small connecting pieces. So, for the wheel, we can begin with a cylinder. Let's press Shift A and let's create a cylinder here. Now this cylinder has 32 sides. We can go ahead and leave it at that for now. I'll go ahead and spin this around with RY nine zero. And let's scale it down with the S key. Now let's go over to the side view. And, let's put it in place. I'll hit the G key and move it so it's around where this tire should be. Let's let's work on the tire first and then we'll insert the wheel into the center of it. I'll scale this out just a bit. And, maybe something like that. I'm placing it here on the Y-axis. And, this image is a little bit off in terms of perspective. We're here in an…

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