From the course: Blender: Interior Environments for Games

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Moving forward

Moving forward - Unity Tutorial

From the course: Blender: Interior Environments for Games

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Moving forward

- [Voiceover] Now we've reached the end of this course and I'd like to thank you for taking this journey with me in creating interior environments for games. In reaching this point, we've seen an extensive range of Blender features from modeling, texturing, rendering, and exporting game models. Having seen these, you are now more strongly positioned for building your own models and environments for game engines. To move forward and expand your skills even further, I recommend checking out the related courses on Blender available here at lynda.com. Blender is such a powerful application, there is practically no limit to what you can achieve with it. So best wishes and happy blending.

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