From the course: Blender: Interior Environments for Games

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Painting a base texture

Painting a base texture - Unity Tutorial

From the course: Blender: Interior Environments for Games

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Painting a base texture

Now, offscreen, I've gone ahead and loaded in the necessary textures that we're going to be using as brushes for the mesh. This includes the concrete plain texture, the cracks texture, and the brown texture. These are three separate textures that I'm going to be painting on to the mesh here. And I'm gonna get started at the texture painting process. I've also plugged in my pen tablet to get access to the pressure sensitivity features, and we're going to be seeing these shortly. So I'm gonna start by painting the concrete plain texture on to the entirety of our environment mesh. That is gonna act as a kind of base layer. So a way I'm gonna do this is to select the mesh here and change from object mode to texture paint mode. Now that texture paint mode is active here, we can start painting on to the environment. Now I'm gonna have a look at the pressure sensitivity features here. So we have our brush sensitivity and down here we have the radius and the strength settings. So let's see…

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