From the course: Creating a Finished Character Animation in Blender 2.9
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Refining the face - Blender Tutorial
From the course: Creating a Finished Character Animation in Blender 2.9
Refining the face
- [Instructor] The face is incredibly complex, so we're going to break it up across two videos. In this one, we're just going to focus on the eyes and the eyebrow. In the next video, we'll talk about the mouth and how to sync it up to the audio. Now for this video right here, I'm going to zoom in and only select the controls that I need. There are a bunch of them, so I'm going to highlight them really quick with my annotation tool. They'll be the eyebrows and the eyelids and this big control right here that is our middle eye selector. Now, let me clear out that annotation really fast. Also, if you go to, "Blend rig," and make sure that you're in pose mode, you'll note that there are even more face controls. If you're crazy, you can go ahead and play with them, but for our purposes, we're just going to stick to the basics. All right, I'm going to select this big control right here. I'm going to turn off my rotate gizmo,…
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Contents
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Refining the body movements6m 39s
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Refining the arms, hands, and fingers8m 50s
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Refining the face7m 19s
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Animating the mouth to the audio8m 52s
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Using Graph and Dope Sheet Editors to refine your animation6m 27s
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Polish off the end result8m 12s
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Challenge: Add a blink31s
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Solution: Add a blink6m 27s
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