From the course: Blender 2.8 Character Creation

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Rendering the animation

Rendering the animation

From the course: Blender 2.8 Character Creation

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Rendering the animation

[Instructor] - Now we need to render it out. We have in the output field here our resolution of 1920 by 1080 at 100% and that's good. That's what we want. We've got our frame start at one and our end at 600. That's good too. We also need to tell Blender where we want to put all these files. Because what this is going to do is it's going to create 600 PNG image files that we then have to compile together to actually create a video file. Now we could of course come over here and render out an AVI raw just a video file directly but if anything happens, if the computer crashes in the middle of the render then we'd have to begin all over again. Whereas if we just render individual frames, if say my computer happens to crash at frame 200 I've still got those 199 images on my hard drive. I can just come in here, reset the start animation at 200 and off I go. I can just begin rendering again without really losing anything.…

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