Sculpting a Game Asset in Blender Preview

Sculpting a Game Asset in Blender

With Darrin Lile Liked by 1,272 users
Duration: 1h 41m Skill level: Intermediate Released: 1/11/2016

Course details

Blender's sculpting tools are great for modeling, but they also can be used to create fine-detail textures for your 3D models, whether for animations or games. In this course, Darrin Lile demonstrates how to use Blender's Multiresolution modifier and sculpting tools to create texture maps that simulate high-poly sculpt information. He reviews the process of baking these textures out to normal and ambient occlusion texture maps, and then shows how to apply them to your 3D game assets in Unity.

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Contents

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  • Practice while you learn 1 exercise file
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