From the course: Blender 2.8 Character Creation

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Sculpting the boots

Sculpting the boots

From the course: Blender 2.8 Character Creation

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Sculpting the boots

- [Male Narrator] You know now that I look at it before we begin on the boots, let's go ahead and do the same thing with the cuffs here and maybe on the boots that we did with the elbow pads. They are just looking so much better now that we've smoothed them up a bit and these are still pretty blocky. So let's go ahead and do that. I'm going to go back to the layout tab and select that cuff there and I'll hit the period key on the numpad and now let's zoom in and let's go ahead and add a subdivision surface modifier to this. Kind of like we did here and let's then see if we can get this in shape and so it's looking a little better. So I'll add a modifier subdivision surface. Let's go to object and shade smooth and now let's tab into edit mode and let's add a few edges to hold these corners here or to make them a little bit sharper. So I'll just press control + R and drag some edges in like this. I could also come out…

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