From the course: Blender 2.8 Character Creation

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Sculpting the gloves

Sculpting the gloves

From the course: Blender 2.8 Character Creation

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Sculpting the gloves

- [Narrator] If we take a look at the gloves, you can see that the fingers are kind of collapsed currently into a point, when I really want them to be more rounded like they are in the drawing here. So to get a better sense of how the fingers should be, I think what I need to do is come back to the layout tab. And in the layout tab, you can see the fingers here unsmoothed and they're a little bit rounder, but I think there's more work that could be done. What I'd like to do is be able to see in edit mode the smoothing happening so I can adjust it and get a better sense of what it's going to look like. Remember how I said that in this view we could switch it from object mode to sculpt mode and wouldn't have to go back to the tab here? Well let's go ahead and just do that. Let's switch it to sculpt mode and see what happens. Now if I do that, you can see that collapsing, how it's collapsing like in the other tab. But if I tab…

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