From the course: Creating a Finished Character Animation in Blender

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Set up the Blender interface for character animation

Set up the Blender interface for character animation - Blender Tutorial

From the course: Creating a Finished Character Animation in Blender

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Set up the Blender interface for character animation

- The next step in our Character Animation Workflow is setting up Blender and bringing our character, Arthur, into the scene. Now, the first thing we're going to want to do is to delete this cube. So hit x and just click Delete. Now, the next step is to click on File, go to User Preferences, and click on Input. Now, I like to select with the left mouse button, so I'm going to click on Left. Next, I'm going to click on Add-ons, and I'm going to go to Install from File. Look for the Exercise Files, and you're going to find BlenRig_scripts_216. Click on it, and go to Install from File. Now, if this doesn't come up for any reason, up here in this little search bar, type in B-L-E-N-R and you'll see it pop right up. Just click this checkbox. Next, we're going to go to File and turn on Auto Run Python Scripts. And I like to have my saved versions up to at least five. That means every time I save a file, Blender will make an incremental save of it. Finally, go to System, scroll down a little…

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