From the course: Blender: Character Rigging with BlenRig

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Setting parameters

Setting parameters

- [Narrator] Now that we have the rig pretty well in place, we can use some od the blend rig settings to adjust how the joints deform the character. So, over here, in the armature panel, if we scroll down, we come to the blend rig rigging panel. And I'll click on the body settings and here are some sections that we can enable to adjust some of the settings. So, I'll enable the IK and what this can do, is allow you to adjust how the limbs bend with IK. So, if I turn on the body two layer, you can see these extra controls here and down here and this is what these are controlling. So, if I grab this arm IK, or this hand IK, I'll bring it up and maybe I'll move it in a bit, something like this. So, now, if I'm not quite happy with the way that's bending, I can click drag in this field and begin to adjust how that limb is affected by the IK. So, you can see I can get, I can of course go way too far. But, I can get some different angles out of this. So, I'll hit control or command Z to undo…

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