From the course: Create an Animated Character in Blender 2.9

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Setting up the interface for animation

Setting up the interface for animation

From the course: Create an Animated Character in Blender 2.9

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Setting up the interface for animation

- [Tutor] All right. Well, I feel like we can finally begin animating this guy. There's a few things we need to do to set up the interface here. One thing we should do is just go over to the Animation tab right here, and that gives us a nice view to build on to animate our character. Now it looks like I've got these lights in the view again. If you recall, I had turned off extras here so we wouldn't see those, but I think I still want to see the camera, but not the lights. So what I'll do is maybe over here in the outline or let's do a little bit of cleanup here, first of all, with the lights here, I can just turn them off here so I don't see them in the view. The camera is outside that collection. But in addition why don't we clean up our character objects here. So I'll go up to the Scene Collection and create a new Collection here and let's call this character Mesh and I'll just take all of these objects…

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