From the course: Modeling a Motorcycle in Blender

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Setting up the lighting

Setting up the lighting

- [Voiceover] Before we begin setting up the materials for the motorcycle, we need to be able to see how it's going to look in a final render. So to do that I'd like to create a new screen layout. So I'll come over here to the screen layout menu and just click the plus. And I'll change the name to rendering. And now we can go ahead and change our screen layout here without effecting the default view. So there are a couple of things we're going to need here. I'll press the T key to close the tools panel. And I'll go ahead and bring down a window right here. And up here I'd like to create a render view and a node editor. So I'll grab this corner again and drag it to the left, and I'll change this one to a node editor. I'll press N to close that panel. And this one here I'll use as my render view. Now, down here I'll have the standard perspective view but I also want, I'll click here and drag over here. I also want a U/V image editor for when we begin adding a few textures as well…

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